Mas visual cues en la cama

parent e73706be
No preview for this file type
...@@ -62,7 +62,7 @@ static Objeto generarObjetoPuerta() { ...@@ -62,7 +62,7 @@ static Objeto generarObjetoPuerta() {
play_video("assets/LaPuertaEstaCerrada","es"); play_video("assets/LaPuertaEstaCerrada","es");
return false; return false;
}; };
Sprite sprPuerta("assets/caminoInventado.png"); Sprite sprPuerta("assets/sprInventado.png");
Hitbox hitPuerta(1000000,-10000000,350,0); Hitbox hitPuerta(1000000,-10000000,350,0);
Objeto Puerta(sprPuerta,sprPuerta,sprPuerta,hitPuerta,0,0,0,0,normal,funcionPuerta); Objeto Puerta(sprPuerta,sprPuerta,sprPuerta,hitPuerta,0,0,0,0,normal,funcionPuerta);
return Puerta; return Puerta;
...@@ -252,13 +252,13 @@ static void iniciarLlaveVista(){ ...@@ -252,13 +252,13 @@ static void iniciarLlaveVista(){
getPantalla1()->anadirObjeto(llave); getPantalla1()->anadirObjeto(llave);
Sprite sprCama("assets/rutaInventada.png"); Sprite sprCama("assets/cama.png");
Hitbox hitCama(800,760, 10000000,-10000000); Hitbox hitCama(800,760, 10000000,-10000000);
auto funcionCama=[](Objeto *Cama, Handle &handle)->bool{ auto funcionCama=[](Objeto *Cama, Handle &handle)->bool{
handle.addPantalla(getPantallaCama()); handle.addPantalla(getPantallaCama());
return false; return false;
}; };
Objeto cama(sprCama,sprCama,sprCama,hitCama,100,150,50,50, normal,funcionCama); Objeto cama(sprCama,sprCama,sprCama,hitCama,950,500,250,400, normal,funcionCama);
getPantalla1()->anadirObjeto(llave); getPantalla1()->anadirObjeto(llave);
getPantalla1()->anadirObjeto(cama); getPantalla1()->anadirObjeto(cama);
......
...@@ -133,7 +133,8 @@ void PantallaCama::renderizar(SDL_Renderer *renderer, int tamx, int tamy) { ...@@ -133,7 +133,8 @@ void PantallaCama::renderizar(SDL_Renderer *renderer, int tamx, int tamy) {
obstaculos[7].renderizar(renderer,1090,250,170,170,tamx,tamy); obstaculos[7].renderizar(renderer,1090,250,170,170,tamx,tamy);
mano.renderizar_cola(renderer,tamx,tamy); mano.renderizar_cola(renderer,tamx,tamy);
mano.renderizar(renderer,tamx,tamy); mano.renderizar(renderer,tamx,tamy);
Sprite brazoExtra("assets/brazoArriba.png");
brazoExtra.renderizar(renderer,870,830,170,170,tamx,tamy);
atras.renderizar(renderer,tamx,tamy); atras.renderizar(renderer,tamx,tamy);
reiniciar.renderizar(renderer,tamx,tamy); reiniciar.renderizar(renderer,tamx,tamy);
......

1.15 MB | W: | H:

1.17 MB | W: | H:

assets/puzleMover.jpeg
assets/puzleMover.jpeg
assets/puzleMover.jpeg
assets/puzleMover.jpeg
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