Mas visual cues en la cama

parent e73706be
No preview for this file type
......@@ -62,7 +62,7 @@ static Objeto generarObjetoPuerta() {
play_video("assets/LaPuertaEstaCerrada","es");
return false;
};
Sprite sprPuerta("assets/caminoInventado.png");
Sprite sprPuerta("assets/sprInventado.png");
Hitbox hitPuerta(1000000,-10000000,350,0);
Objeto Puerta(sprPuerta,sprPuerta,sprPuerta,hitPuerta,0,0,0,0,normal,funcionPuerta);
return Puerta;
......@@ -252,13 +252,13 @@ static void iniciarLlaveVista(){
getPantalla1()->anadirObjeto(llave);
Sprite sprCama("assets/rutaInventada.png");
Sprite sprCama("assets/cama.png");
Hitbox hitCama(800,760, 10000000,-10000000);
auto funcionCama=[](Objeto *Cama, Handle &handle)->bool{
handle.addPantalla(getPantallaCama());
return false;
};
Objeto cama(sprCama,sprCama,sprCama,hitCama,100,150,50,50, normal,funcionCama);
Objeto cama(sprCama,sprCama,sprCama,hitCama,950,500,250,400, normal,funcionCama);
getPantalla1()->anadirObjeto(llave);
getPantalla1()->anadirObjeto(cama);
......
......@@ -133,7 +133,8 @@ void PantallaCama::renderizar(SDL_Renderer *renderer, int tamx, int tamy) {
obstaculos[7].renderizar(renderer,1090,250,170,170,tamx,tamy);
mano.renderizar_cola(renderer,tamx,tamy);
mano.renderizar(renderer,tamx,tamy);
Sprite brazoExtra("assets/brazoArriba.png");
brazoExtra.renderizar(renderer,870,830,170,170,tamx,tamy);
atras.renderizar(renderer,tamx,tamy);
reiniciar.renderizar(renderer,tamx,tamy);
......

1.15 MB | W: | H:

1.17 MB | W: | H:

assets/puzleMover.jpeg
assets/puzleMover.jpeg
assets/puzleMover.jpeg
assets/puzleMover.jpeg
  • 2-up
  • Swipe
  • Onion skin
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