Commit dead9f56 by David Colmenero Chica

Merge branch 'Release' into Sistema_de_guardado

parents 0a125033 f510b065
Showing with 1184 additions and 198 deletions
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
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......
...@@ -22,7 +22,6 @@ public class Player2D : MonoBehaviour ...@@ -22,7 +22,6 @@ public class Player2D : MonoBehaviour
private int instrumentoUsandose = 0; /* 0 = flauta, 1 = guitarra */ private int instrumentoUsandose = 0; /* 0 = flauta, 1 = guitarra */
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......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PowerUp : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player")) {
if (this.CompareTag("PU_Velocidad")) {
Debug.Log("El jugador ha chocado con el power up de velocidad");
other.GetComponent<Player2D>().velocidadAlAndar = 6.0f;
StartCoroutine(CogerVelocidad(other));
}
if (this.CompareTag("PU_Invulnerabilidad")) {
Debug.Log("El jugador ha chocado con el power up de invulnerabilidad");
Destroy(gameObject);
}
if (this.CompareTag("PU_Vida")) {
Debug.Log("El jugador ha chocado con el power up de vida");
//other.GetComponent<Player2D>;
Destroy(gameObject);
}
}
}
void DesactivarObjeto() {
GetComponent<SpriteRenderer>().enabled = false;
GetComponent<BoxCollider2D>().enabled = false;
}
IEnumerator CogerVelocidad(Collider2D player) {
DesactivarObjeto();
yield return new WaitForSeconds(5.0f);
player.GetComponent<Player2D>().velocidadAlAndar = 3.0f;
Destroy(gameObject);
}
IEnumerator CogerInvulnerabilidad(Collider2D player)
{
DesactivarObjeto();
yield return new WaitForSeconds(5.0f);
Destroy(gameObject);
}
void CogerVida(Collider2D player)
{
Destroy(gameObject);
}
}
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\ No newline at end of file {"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":604.6395874023438,"y":262.1821594238281,"z":-77.875},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":674.8079223632813,"orthographic":true}
=======
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":578.6107177734375,"y":285.7994689941406,"z":-120.5},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":610.6950073242188,"orthographic":true}
>>>>>>> origin/Release
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Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: preprocess Cmd: preprocess
insize=3608 outsize=1262 ok=1 insize=3608 outsize=1262 ok=1
......
Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
...@@ -6,6 +6,9 @@ TagManager: ...@@ -6,6 +6,9 @@ TagManager:
tags: tags:
- Suelo - Suelo
- Coleccionable - Coleccionable
- PU_Velocidad
- PU_Invulnerabilidad
- PU_Vida
layers: layers:
- Default - Default
- TransparentFX - TransparentFX
......
0dd273e661f876bbf242a39b1a0f76aaca9171ca cf044b143629c2f39a7a81daf38510379507cd27
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