Ya solo queda que suene la cancion :D

parent c45580fa
......@@ -2,6 +2,8 @@
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......@@ -52,14 +54,11 @@
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
......
......@@ -24,7 +24,7 @@ public class MainMenu : MonoBehaviour
}
public void ExtrasScreen() {
//Cargar la escena de coleccionables
SceneManager.LoadScene("MenuExtras");
}
public void CreditsScene() {
......
......@@ -2,13 +2,20 @@
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class MenuExtras : MonoBehaviour
{
public Coleccionables gameManager;
public TextMeshProUGUI textNivel1;
public TextMeshProUGUI textInfoNivel1;
public TextMeshProUGUI textNumColecNivel1;
public GameObject SitioImagenPartituraNivel1;
public Button botonReproducirNivel1;
// Start is called before the first frame update
void Start()
......@@ -19,12 +26,21 @@ public class MenuExtras : MonoBehaviour
//Para el nivel 1
if (Coleccionables.cConseguidos[0] < Coleccionables.cTotales[0])
{
//Aun no se ha desbloqueado la partitura
textInfoNivel1.enabled = true;
textNumColecNivel1.enabled = true;
textNumColecNivel1.text = Coleccionables.cConseguidos[0] + "/" + Coleccionables.cTotales[0];
SitioImagenPartituraNivel1.SetActive(false);
botonReproducirNivel1.gameObject.SetActive(false);
}
else {
//Ya se ha desbloqueado la partitura
textInfoNivel1.enabled = false;
textNumColecNivel1.enabled = false;
SitioImagenPartituraNivel1.SetActive(true);
botonReproducirNivel1.enabled = true;
}
}
......@@ -34,4 +50,14 @@ public class MenuExtras : MonoBehaviour
{
}
public void VolverAlMenuAnterior()
{
SceneManager.LoadScene("MenuInicial");
}
public void ReproducirCancion() {
}
}
......@@ -213,7 +213,7 @@ GameObject:
m_Component:
- component: {fileID: 178962359}
m_Layer: 5
m_Name: SlotsSavedGames
m_Name: Extra nivel 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
......@@ -271,10 +271,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6b1c1533ea3dfd84391a2e746dda07f2, type: 3}
m_Name:
m_EditorClassIdentifier:
gameManager: {fileID: 0}
textInfoNivel1: {fileID: 0}
textNumColecNivel1: {fileID: 0}
SitioImagenPartituraNivel1: {fileID: 0}
gameManager: {fileID: 804031676}
textNivel1: {fileID: 790585237}
textInfoNivel1: {fileID: 1316768765}
textNumColecNivel1: {fileID: 606044802}
SitioImagenPartituraNivel1: {fileID: 622546828}
botonReproducirNivel1: {fileID: 1244365443}
--- !u!114 &423268878
MonoBehaviour:
m_ObjectHideFlags: 0
......@@ -367,9 +369,8 @@ GameObject:
- component: {fileID: 548399175}
- component: {fileID: 548399178}
- component: {fileID: 548399177}
- component: {fileID: 548399176}
m_Layer: 5
m_Name: ButtonSlotOne
m_Name: PanelNivel1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
......@@ -386,74 +387,19 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 622546829}
- {fileID: 790585236}
- {fileID: 1316768764}
- {fileID: 606044801}
- {fileID: 622546829}
- {fileID: 1244365446}
m_Father: {fileID: 178962359}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 159}
m_SizeDelta: {x: 1200, y: 200}
m_AnchoredPosition: {x: 0, y: 124.2}
m_SizeDelta: {x: 1200, y: 269.7}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &548399176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 548399174}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 0.5882353}
m_HighlightedColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 1}
m_PressedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_SelectedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 548399177}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_MethodName: SeleccionarNivel
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
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