Commit b9c10d90 by Juan Carlos

Commit antes de merge

parent 4217049b
Showing with 587 additions and 298 deletions
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Tools\RoslynScripts</CscToolPath> <CscToolPath>C:\Program Files\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe> <CscToolExe>unity_csc.bat</CscToolExe>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
...@@ -55,10 +55,10 @@ ...@@ -55,10 +55,10 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath> <HintPath>C:\Program Files\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor"> <Reference Include="UnityEditor">
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Managed/UnityEditor.dll</HintPath> <HintPath>C:\Program Files\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
...@@ -94,565 +94,565 @@ ...@@ -94,565 +94,565 @@
<None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" />
<None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface.shader" />
<Reference Include="Unity.Timeline.Editor"> <Reference Include="Unity.Timeline.Editor">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Cinemachine"> <Reference Include="Cinemachine">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Cinemachine.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Cinemachine.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline"> <Reference Include="Unity.Timeline">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.CollabProxy.Editor"> <Reference Include="Unity.CollabProxy.Editor">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="com.unity.cinemachine.editor"> <Reference Include="com.unity.cinemachine.editor">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/com.unity.cinemachine.editor.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/com.unity.cinemachine.editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.DataPrivacy"> <Reference Include="Unity.Analytics.DataPrivacy">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AIModule"> <Reference Include="UnityEngine.AIModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ARModule"> <Reference Include="UnityEngine.ARModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AnimationModule"> <Reference Include="UnityEngine.AnimationModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AssetBundleModule"> <Reference Include="UnityEngine.AssetBundleModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AudioModule"> <Reference Include="UnityEngine.AudioModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClothModule"> <Reference Include="UnityEngine.ClothModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClusterInputModule"> <Reference Include="UnityEngine.ClusterInputModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClusterRendererModule"> <Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CrashReportingModule"> <Reference Include="UnityEngine.CrashReportingModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.DirectorModule"> <Reference Include="UnityEngine.DirectorModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.FileSystemHttpModule"> <Reference Include="UnityEngine.FileSystemHttpModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GameCenterModule"> <Reference Include="UnityEngine.GameCenterModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GridModule"> <Reference Include="UnityEngine.GridModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.HotReloadModule"> <Reference Include="UnityEngine.HotReloadModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.IMGUIModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ImageConversionModule"> <Reference Include="UnityEngine.ImageConversionModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.InputModule"> <Reference Include="UnityEngine.InputModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.JSONSerializeModule"> <Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.LocalizationModule"> <Reference Include="UnityEngine.LocalizationModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ParticleSystemModule"> <Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PerformanceReportingModule"> <Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PhysicsModule"> <Reference Include="UnityEngine.PhysicsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.Physics2DModule"> <Reference Include="UnityEngine.Physics2DModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ProfilerModule"> <Reference Include="UnityEngine.ProfilerModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ScreenCaptureModule"> <Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SharedInternalsModule"> <Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteMaskModule"> <Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteShapeModule"> <Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.StreamingModule"> <Reference Include="UnityEngine.StreamingModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.StyleSheetsModule"> <Reference Include="UnityEngine.StyleSheetsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SubstanceModule"> <Reference Include="UnityEngine.SubstanceModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TLSModule"> <Reference Include="UnityEngine.TLSModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainModule"> <Reference Include="UnityEngine.TerrainModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule"> <Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextCoreModule"> <Reference Include="UnityEngine.TextCoreModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextRenderingModule"> <Reference Include="UnityEngine.TextRenderingModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TilemapModule"> <Reference Include="UnityEngine.TilemapModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIModule"> <Reference Include="UnityEngine.UIModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIElementsModule"> <Reference Include="UnityEngine.UIElementsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UNETModule"> <Reference Include="UnityEngine.UNETModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UmbraModule"> <Reference Include="UnityEngine.UmbraModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule"> <Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityConnectModule"> <Reference Include="UnityEngine.UnityConnectModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule"> <Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestModule"> <Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule"> <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule"> <Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule"> <Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule"> <Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VFXModule"> <Reference Include="UnityEngine.VFXModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VRModule"> <Reference Include="UnityEngine.VRModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VehiclesModule"> <Reference Include="UnityEngine.VehiclesModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VideoModule"> <Reference Include="UnityEngine.VideoModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.WindModule"> <Reference Include="UnityEngine.WindModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.XRModule"> <Reference Include="UnityEngine.XRModule">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Locator"> <Reference Include="Unity.Locator">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/Unity.Locator.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/Managed/Unity.Locator.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>
<Reference Include="nunit.framework"> <Reference Include="nunit.framework">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.Editor"> <Reference Include="Unity.Analytics.Editor">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.StandardEvents"> <Reference Include="Unity.Analytics.StandardEvents">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.Tracker"> <Reference Include="Unity.Analytics.Tracker">
<HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath> <HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard"> <Reference Include="netstandard">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
</Reference> </Reference>
<Reference Include="Microsoft.Win32.Primitives"> <Reference Include="Microsoft.Win32.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.AppContext"> <Reference Include="System.AppContext">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Concurrent"> <Reference Include="System.Collections.Concurrent">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections"> <Reference Include="System.Collections">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.NonGeneric"> <Reference Include="System.Collections.NonGeneric">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Specialized"> <Reference Include="System.Collections.Specialized">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel"> <Reference Include="System.ComponentModel">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.EventBasedAsync"> <Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Primitives"> <Reference Include="System.ComponentModel.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.TypeConverter"> <Reference Include="System.ComponentModel.TypeConverter">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Console"> <Reference Include="System.Console">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data.Common"> <Reference Include="System.Data.Common">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Contracts"> <Reference Include="System.Diagnostics.Contracts">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Debug"> <Reference Include="System.Diagnostics.Debug">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.FileVersionInfo"> <Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Process"> <Reference Include="System.Diagnostics.Process">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.StackTrace"> <Reference Include="System.Diagnostics.StackTrace">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener"> <Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tools"> <Reference Include="System.Diagnostics.Tools">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TraceSource"> <Reference Include="System.Diagnostics.TraceSource">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tracing"> <Reference Include="System.Diagnostics.Tracing">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing.Primitives"> <Reference Include="System.Drawing.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Dynamic.Runtime"> <Reference Include="System.Dynamic.Runtime">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Calendars"> <Reference Include="System.Globalization.Calendars">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization"> <Reference Include="System.Globalization">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Extensions"> <Reference Include="System.Globalization.Extensions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression"> <Reference Include="System.IO.Compression">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.ZipFile"> <Reference Include="System.IO.Compression.ZipFile">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO"> <Reference Include="System.IO">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem"> <Reference Include="System.IO.FileSystem">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.DriveInfo"> <Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Primitives"> <Reference Include="System.IO.FileSystem.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Watcher"> <Reference Include="System.IO.FileSystem.Watcher">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.IsolatedStorage"> <Reference Include="System.IO.IsolatedStorage">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.MemoryMappedFiles"> <Reference Include="System.IO.MemoryMappedFiles">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Pipes"> <Reference Include="System.IO.Pipes">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.UnmanagedMemoryStream"> <Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq"> <Reference Include="System.Linq">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Expressions"> <Reference Include="System.Linq.Expressions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Parallel"> <Reference Include="System.Linq.Parallel">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Queryable"> <Reference Include="System.Linq.Queryable">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Http"> <Reference Include="System.Net.Http">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NameResolution"> <Reference Include="System.Net.NameResolution">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NetworkInformation"> <Reference Include="System.Net.NetworkInformation">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Ping"> <Reference Include="System.Net.Ping">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Primitives"> <Reference Include="System.Net.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Requests"> <Reference Include="System.Net.Requests">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Security"> <Reference Include="System.Net.Security">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Sockets"> <Reference Include="System.Net.Sockets">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebHeaderCollection"> <Reference Include="System.Net.WebHeaderCollection">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets.Client"> <Reference Include="System.Net.WebSockets.Client">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets"> <Reference Include="System.Net.WebSockets">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ObjectModel"> <Reference Include="System.ObjectModel">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection"> <Reference Include="System.Reflection">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Extensions"> <Reference Include="System.Reflection.Extensions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Primitives"> <Reference Include="System.Reflection.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Reader"> <Reference Include="System.Resources.Reader">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.ResourceManager"> <Reference Include="System.Resources.ResourceManager">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Writer"> <Reference Include="System.Resources.Writer">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC"> <Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime"> <Reference Include="System.Runtime">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Extensions"> <Reference Include="System.Runtime.Extensions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Handles"> <Reference Include="System.Runtime.Handles">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices"> <Reference Include="System.Runtime.InteropServices">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation"> <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Numerics"> <Reference Include="System.Runtime.Numerics">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Formatters"> <Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Json"> <Reference Include="System.Runtime.Serialization.Json">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Primitives"> <Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Xml"> <Reference Include="System.Runtime.Serialization.Xml">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Claims"> <Reference Include="System.Security.Claims">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Algorithms"> <Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Csp"> <Reference Include="System.Security.Cryptography.Csp">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Encoding"> <Reference Include="System.Security.Cryptography.Encoding">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Primitives"> <Reference Include="System.Security.Cryptography.Primitives">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.X509Certificates"> <Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Principal"> <Reference Include="System.Security.Principal">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.SecureString"> <Reference Include="System.Security.SecureString">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding"> <Reference Include="System.Text.Encoding">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding.Extensions"> <Reference Include="System.Text.Encoding.Extensions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.RegularExpressions"> <Reference Include="System.Text.RegularExpressions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading"> <Reference Include="System.Threading">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Overlapped"> <Reference Include="System.Threading.Overlapped">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks"> <Reference Include="System.Threading.Tasks">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks.Parallel"> <Reference Include="System.Threading.Tasks.Parallel">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Thread"> <Reference Include="System.Threading.Thread">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.ThreadPool"> <Reference Include="System.Threading.ThreadPool">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Timer"> <Reference Include="System.Threading.Timer">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ValueTuple"> <Reference Include="System.ValueTuple">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.ReaderWriter"> <Reference Include="System.Xml.ReaderWriter">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XDocument"> <Reference Include="System.Xml.XDocument">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlDocument"> <Reference Include="System.Xml.XmlDocument">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlSerializer"> <Reference Include="System.Xml.XmlSerializer">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath"> <Reference Include="System.Xml.XPath">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics.Vectors"> <Reference Include="System.Numerics.Vectors">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime"> <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Composition"> <Reference Include="System.ComponentModel.Composition">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Core"> <Reference Include="System.Core">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data"> <Reference Include="System.Data">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing"> <Reference Include="System.Drawing">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.FileSystem"> <Reference Include="System.IO.Compression.FileSystem">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net"> <Reference Include="System.Net">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics"> <Reference Include="System.Numerics">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization"> <Reference Include="System.Runtime.Serialization">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ServiceModel.Web"> <Reference Include="System.ServiceModel.Web">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Transactions"> <Reference Include="System.Transactions">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Web"> <Reference Include="System.Web">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Windows"> <Reference Include="System.Windows">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml"> <Reference Include="System.Xml">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Linq"> <Reference Include="System.Xml.Linq">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
......
fileFormatVersion: 2
guid: f6d872c6bac611044b248b80ead2ebe6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff could not be displayed because it is too large.
fileFormatVersion: 2
guid: 537a38f03ae37734e8fe833077f59531
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff could not be displayed because it is too large.
fileFormatVersion: 2
guid: be8437e4aefd8004ebc5d004b4ac4798
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
This diff could not be displayed because it is too large.
fileFormatVersion: 2
guid: 47e6ce82743488e40a8b3bb0615e28d9
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
...@@ -22,6 +22,10 @@ public class Player2D : MonoBehaviour ...@@ -22,6 +22,10 @@ public class Player2D : MonoBehaviour
private int instrumentoUsandose = 0; /* 0 = flauta, 1 = guitarra */ private int instrumentoUsandose = 0; /* 0 = flauta, 1 = guitarra */
public ParticleSystem efectoVida;
public ParticleSystem efectoVelocidad;
public ParticleSystem efectoInvulnerabilidad;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
...@@ -203,4 +207,28 @@ public class Player2D : MonoBehaviour ...@@ -203,4 +207,28 @@ public class Player2D : MonoBehaviour
Debug.Log("Coleccionables: "+Coleccionables.cConseguidos[Coleccionables.niActual] + "/" + Coleccionables.cTotales[Coleccionables.niActual]); Debug.Log("Coleccionables: "+Coleccionables.cConseguidos[Coleccionables.niActual] + "/" + Coleccionables.cTotales[Coleccionables.niActual]);
} }
} }
public void EmpezarAnimacionVida() {
efectoVida.Play();
}
public void EmpezarAnimacionVelocidad()
{
efectoVelocidad.Play();
}
public void AcabarAnimacionVelocidad()
{
efectoVelocidad.Stop();
}
public void EmpezarAnimacionInvulnerabilidad()
{
efectoInvulnerabilidad.Play();
}
public void AcabarAnimacionInvulnerabilidad()
{
efectoInvulnerabilidad.Stop();
}
} }
...@@ -120,3 +120,6 @@ MonoBehaviour: ...@@ -120,3 +120,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3} m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
efectoCogerVida: {fileID: 2346756237646661404, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
player: {fileID: 0}
...@@ -120,3 +120,6 @@ MonoBehaviour: ...@@ -120,3 +120,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3} m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
efectoCogerVida: {fileID: 2346756237646661404, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
player: {fileID: 0}
...@@ -120,3 +120,6 @@ MonoBehaviour: ...@@ -120,3 +120,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3} m_Script: {fileID: 11500000, guid: d17f5df61c8d24f4aa460b500b46a5ac, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
efectoCogerVida: {fileID: 2346756237646661404, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
player: {fileID: 0}
...@@ -1362,6 +1362,12 @@ PrefabInstance: ...@@ -1362,6 +1362,12 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4a60d0ff4cd58a9409b0c9e6090f8691, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 4a60d0ff4cd58a9409b0c9e6090f8691, type: 3}
--- !u!198 &907822432 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 6795832239293039480, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
m_PrefabInstance: {fileID: 1502216785}
m_PrefabAsset: {fileID: 0}
--- !u!4 &934017994 stripped --- !u!4 &934017994 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 5795469288980629201, guid: a5a71a4c38f617d4299230137ddfd37a, m_CorrespondingSourceObject: {fileID: 5795469288980629201, guid: a5a71a4c38f617d4299230137ddfd37a,
...@@ -2049,6 +2055,12 @@ PrefabInstance: ...@@ -2049,6 +2055,12 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8d1a822faf6ebdb4fadb73791c65c824, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 8d1a822faf6ebdb4fadb73791c65c824, type: 3}
--- !u!198 &1369306225 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 3127738502141577965, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
m_PrefabInstance: {fileID: 2135356851}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1381450684 --- !u!1001 &1381450684
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -2481,6 +2493,150 @@ CanvasRenderer: ...@@ -2481,6 +2493,150 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496841462} m_GameObject: {fileID: 1496841462}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
--- !u!198 &1498513994 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 1631923658231038020, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
m_PrefabInstance: {fileID: 1519695202}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1502216785
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8077010286852682689}
m_Modifications:
- target: {fileID: 712684995694393650, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_Name
value: PickInvulnerability
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalPosition.x
value: -0.116
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.912
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalPosition.z
value: -4.03125
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7207253405088338279, guid: 537a38f03ae37734e8fe833077f59531,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 537a38f03ae37734e8fe833077f59531, type: 3}
--- !u!1001 &1519695202
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8077010286852682689}
m_Modifications:
- target: {fileID: 2346756237646661404, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_Name
value: PickLife
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalPosition.x
value: -0.126
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.875
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalPosition.z
value: -1
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6156087301233190797, guid: be8437e4aefd8004ebc5d004b4ac4798,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: be8437e4aefd8004ebc5d004b4ac4798, type: 3}
--- !u!4 &1542754107 stripped --- !u!4 &1542754107 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 430921950440142130, guid: 726f1e301bb87004cb25690c7f76df9c, m_CorrespondingSourceObject: {fileID: 430921950440142130, guid: 726f1e301bb87004cb25690c7f76df9c,
...@@ -3590,6 +3746,75 @@ PrefabInstance: ...@@ -3590,6 +3746,75 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 4a60d0ff4cd58a9409b0c9e6090f8691, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 4a60d0ff4cd58a9409b0c9e6090f8691, type: 3}
--- !u!1001 &2135356851
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8077010286852682689}
m_Modifications:
- target: {fileID: 6262235519980911227, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_Name
value: PickVelocity
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalPosition.x
value: -0.096
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.063
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalPosition.z
value: -4.03125
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6564038301720355843, guid: 47e6ce82743488e40a8b3bb0615e28d9,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 47e6ce82743488e40a8b3bb0615e28d9, type: 3}
--- !u!1001 &190603104927944265 --- !u!1001 &190603104927944265
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -3812,12 +4037,12 @@ PrefabInstance: ...@@ -3812,12 +4037,12 @@ PrefabInstance:
- target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995, - target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: -2.77 value: -7.5
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995, - target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 1.96 value: -1.46
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995, - target: {fileID: 3974070068712710303, guid: 98edecaf87d755341a1c2ecc22082995,
type: 3} type: 3}
...@@ -3933,6 +4158,21 @@ PrefabInstance: ...@@ -3933,6 +4158,21 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5415114670227481231, guid: 38c9ae1c49230e24a82e867ab13d6345,
type: 3}
propertyPath: efectoVida
value:
objectReference: {fileID: 1498513994}
- target: {fileID: 5415114670227481231, guid: 38c9ae1c49230e24a82e867ab13d6345,
type: 3}
propertyPath: efectoVelocidad
value:
objectReference: {fileID: 1369306225}
- target: {fileID: 5415114670227481231, guid: 38c9ae1c49230e24a82e867ab13d6345,
type: 3}
propertyPath: efectoInvulnerabilidad
value:
objectReference: {fileID: 907822432}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 38c9ae1c49230e24a82e867ab13d6345, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 38c9ae1c49230e24a82e867ab13d6345, type: 3}
--- !u!1001 &4353308155033112225 --- !u!1001 &4353308155033112225
......
...@@ -6,14 +6,17 @@ using UnityEngine; ...@@ -6,14 +6,17 @@ using UnityEngine;
public class Jugador : MonoBehaviour public class Jugador : MonoBehaviour
{ {
private int vidas; public int vidas;
private float tInvulnerable; private float tInvulnerable;
public bool powerUpInvulnerable;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
vidas = 3; vidas = 3;
tInvulnerable = 0; tInvulnerable = 0;
powerUpInvulnerable = false;
} }
// Update is called once per frame // Update is called once per frame
...@@ -25,7 +28,7 @@ public class Jugador : MonoBehaviour ...@@ -25,7 +28,7 @@ public class Jugador : MonoBehaviour
private void OnTriggerEnter2D(Collider2D collision) private void OnTriggerEnter2D(Collider2D collision)
{ {
if (collision.tag == "Enemigo" && tInvulnerable<=0) if (collision.tag == "Enemigo" && tInvulnerable<=0 && powerUpInvulnerable==false)
{ {
Dañado(); Dañado();
} }
......
...@@ -5,11 +5,9 @@ using UnityEngine; ...@@ -5,11 +5,9 @@ using UnityEngine;
public class PowerUp : MonoBehaviour public class PowerUp : MonoBehaviour
{ {
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
} }
// Update is called once per frame // Update is called once per frame
...@@ -21,19 +19,25 @@ public class PowerUp : MonoBehaviour ...@@ -21,19 +19,25 @@ public class PowerUp : MonoBehaviour
private void OnTriggerEnter2D(Collider2D other) private void OnTriggerEnter2D(Collider2D other)
{ {
if (other.CompareTag("Player")) { if (other.CompareTag("Player")) {
if (this.CompareTag("PU_Velocidad")) { if (this.CompareTag("PU_Velocidad")) {
Debug.Log("El jugador ha chocado con el power up de velocidad"); Debug.Log("El jugador ha chocado con el power up de velocidad");
other.GetComponent<Player2D>().velocidadAlAndar = 6.0f; other.GetComponent<Player2D>().velocidadAlAndar = 6.0f;
other.GetComponent<Player2D>().EmpezarAnimacionVelocidad();
StartCoroutine(CogerVelocidad(other)); StartCoroutine(CogerVelocidad(other));
} }
if (this.CompareTag("PU_Invulnerabilidad")) { if (this.CompareTag("PU_Invulnerabilidad")) {
Debug.Log("El jugador ha chocado con el power up de invulnerabilidad"); Debug.Log("El jugador ha chocado con el power up de invulnerabilidad");
Destroy(gameObject); other.GetComponent<Jugador>().powerUpInvulnerable = true;
other.GetComponent<Player2D>().EmpezarAnimacionInvulnerabilidad();
StartCoroutine(CogerInvulnerabilidad(other));
} }
if (this.CompareTag("PU_Vida")) { if (this.CompareTag("PU_Vida")) {
Debug.Log("El jugador ha chocado con el power up de vida"); Debug.Log("El jugador ha chocado con el power up de vida");
//other.GetComponent<Player2D>; other.GetComponent<Jugador>().vidas=3;
other.GetComponent<Player2D>().EmpezarAnimacionVida();
Debug.Log("Las vidas del jugador son:"+ other.GetComponent<Jugador>().vidas);
Destroy(gameObject); Destroy(gameObject);
} }
} }
...@@ -42,13 +46,13 @@ public class PowerUp : MonoBehaviour ...@@ -42,13 +46,13 @@ public class PowerUp : MonoBehaviour
void DesactivarObjeto() { void DesactivarObjeto() {
GetComponent<SpriteRenderer>().enabled = false; GetComponent<SpriteRenderer>().enabled = false;
GetComponent<BoxCollider2D>().enabled = false; GetComponent<BoxCollider2D>().enabled = false;
} }
IEnumerator CogerVelocidad(Collider2D player) { IEnumerator CogerVelocidad(Collider2D player) {
DesactivarObjeto(); DesactivarObjeto();
yield return new WaitForSeconds(5.0f); yield return new WaitForSeconds(5.0f);
player.GetComponent<Player2D>().velocidadAlAndar = 3.0f; player.GetComponent<Player2D>().velocidadAlAndar = 3.0f;
player.GetComponent<Player2D>().AcabarAnimacionVelocidad();
Destroy(gameObject); Destroy(gameObject);
} }
...@@ -56,12 +60,8 @@ public class PowerUp : MonoBehaviour ...@@ -56,12 +60,8 @@ public class PowerUp : MonoBehaviour
{ {
DesactivarObjeto(); DesactivarObjeto();
yield return new WaitForSeconds(5.0f); yield return new WaitForSeconds(5.0f);
Destroy(gameObject); player.GetComponent<Jugador>().powerUpInvulnerable = false;
} player.GetComponent<Player2D>().AcabarAnimacionInvulnerabilidad();
void CogerVida(Collider2D player)
{
Destroy(gameObject); Destroy(gameObject);
} }
} }
...@@ -47,7 +47,7 @@ MonoBehaviour: ...@@ -47,7 +47,7 @@ MonoBehaviour:
m_MinSize: {x: 683, y: 494} m_MinSize: {x: 683, y: 494}
m_MaxSize: {x: 14004, y: 14044} m_MaxSize: {x: 14004, y: 14044}
vertical: 0 vertical: 0
controlID: 13 controlID: 79
--- !u!114 &3 --- !u!114 &3
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -67,8 +67,8 @@ MonoBehaviour: ...@@ -67,8 +67,8 @@ MonoBehaviour:
y: 0 y: 0
width: 389 width: 389
height: 947 height: 947
m_MinSize: {x: 275, y: 50} m_MinSize: {x: 277, y: 72}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4002, y: 4022}
m_ActualView: {fileID: 14} m_ActualView: {fileID: 14}
m_Panes: m_Panes:
- {fileID: 14} - {fileID: 14}
...@@ -92,15 +92,9 @@ MonoBehaviour: ...@@ -92,15 +92,9 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 379 width: 379
<<<<<<< HEAD
height: 573 height: 573
m_MinSize: {x: 202, y: 222}
m_MaxSize: {x: 4002, y: 4022}
=======
height: 605
m_MinSize: {x: 200, y: 200} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
>>>>>>> origin/Release
m_ActualView: {fileID: 15} m_ActualView: {fileID: 15}
m_Panes: m_Panes:
- {fileID: 15} - {fileID: 15}
...@@ -122,9 +116,9 @@ MonoBehaviour: ...@@ -122,9 +116,9 @@ MonoBehaviour:
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 605 y: 573
width: 1531 width: 1531
height: 342 height: 374
m_MinSize: {x: 232, y: 272} m_MinSize: {x: 232, y: 272}
m_MaxSize: {x: 10002, y: 10022} m_MaxSize: {x: 10002, y: 10022}
m_ActualView: {fileID: 13} m_ActualView: {fileID: 13}
...@@ -132,7 +126,7 @@ MonoBehaviour: ...@@ -132,7 +126,7 @@ MonoBehaviour:
- {fileID: 13} - {fileID: 13}
- {fileID: 18} - {fileID: 18}
m_Selected: 0 m_Selected: 0
m_LastSelected: 1 m_LastSelected: 0
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -155,7 +149,7 @@ MonoBehaviour: ...@@ -155,7 +149,7 @@ MonoBehaviour:
y: 0 y: 0
width: 1920 width: 1920
height: 997 height: 997
m_MinSize: {x: 950, y: 544} m_MinSize: {x: 950, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &7 --- !u!114 &7
MonoBehaviour: MonoBehaviour:
...@@ -245,15 +239,9 @@ MonoBehaviour: ...@@ -245,15 +239,9 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 1531 width: 1531
<<<<<<< HEAD
height: 573 height: 573
m_MinSize: {x: 406, y: 222} m_MinSize: {x: 406, y: 222}
m_MaxSize: {x: 8006, y: 4022} m_MaxSize: {x: 8006, y: 4022}
=======
height: 605
m_MinSize: {x: 404, y: 222}
m_MaxSize: {x: 8004, y: 4022}
>>>>>>> origin/Release
vertical: 0 vertical: 0
controlID: 15 controlID: 15
--- !u!114 &11 --- !u!114 &11
...@@ -274,7 +262,7 @@ MonoBehaviour: ...@@ -274,7 +262,7 @@ MonoBehaviour:
x: 379 x: 379
y: 0 y: 0
width: 1152 width: 1152
height: 605 height: 573
m_MinSize: {x: 204, y: 222} m_MinSize: {x: 204, y: 222}
m_MaxSize: {x: 4004, y: 4022} m_MaxSize: {x: 4004, y: 4022}
m_ActualView: {fileID: 16} m_ActualView: {fileID: 16}
...@@ -332,9 +320,9 @@ MonoBehaviour: ...@@ -332,9 +320,9 @@ MonoBehaviour:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 678 y: 646
width: 1531 width: 1531
height: 323 height: 355
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_SearchFilter: m_SearchFilter:
m_NameFilter: m_NameFilter:
...@@ -348,42 +336,36 @@ MonoBehaviour: ...@@ -348,42 +336,36 @@ MonoBehaviour:
m_ShowAllHits: 0 m_ShowAllHits: 0
m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
- Assets/Scenes - Assets/Effects
m_ViewMode: 1 m_ViewMode: 1
m_StartGridSize: 64 m_StartGridSize: 64
m_LastFolders: m_LastFolders:
- Assets/Scenes - Assets/Effects
m_LastFoldersGridSize: -1 m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Colme\Documents\UnityProjects\ProyectoVideojuegos\Videojuegos_Proyecto m_LastProjectPath: C:\Users\JC\Desktop\DesarrolloDeVideojuegos_Proyecto\Videojuegos_Proyecto
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_FolderTreeState: m_FolderTreeState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
<<<<<<< HEAD m_SelectedIDs: 36330000
m_SelectedIDs: f02b0000 m_LastClickedID: 13110
m_LastClickedID: 11248 m_ExpandedIDs: 00000000662a000000ca9a3b
m_ExpandedIDs: 00000000222b000000ca9a3b
=======
m_SelectedIDs: 962b0000
m_LastClickedID: 11158
m_ExpandedIDs: 00000000c82a00001a34000000ca9a3b
>>>>>>> origin/Release
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name: Scripts
m_OriginalName: m_OriginalName: Scripts
m_EditFieldRect: m_EditFieldRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
width: 0 width: 0
height: 0 height: 0
m_UserData: 0 m_UserData: 12856
m_IsWaitingForDelay: 0 m_IsWaitingForDelay: 0
m_IsRenaming: 0 m_IsRenaming: 0
m_OriginalEventType: 11 m_OriginalEventType: 0
m_IsRenamingFilename: 1 m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0} m_ClientGUIView: {fileID: 5}
m_SearchString: m_SearchString:
m_CreateAssetUtility: m_CreateAssetUtility:
m_EndAction: {fileID: 0} m_EndAction: {fileID: 0}
...@@ -395,11 +377,7 @@ MonoBehaviour: ...@@ -395,11 +377,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
<<<<<<< HEAD m_ExpandedIDs: 00000000662a0000
m_ExpandedIDs: 00000000222b000070340000
=======
m_ExpandedIDs: 00000000c82a00001a340000
>>>>>>> origin/Release
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
...@@ -443,7 +421,7 @@ MonoBehaviour: ...@@ -443,7 +421,7 @@ MonoBehaviour:
m_IsRenaming: 0 m_IsRenaming: 0
m_OriginalEventType: 11 m_OriginalEventType: 11
m_IsRenamingFilename: 1 m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 5} m_ClientGUIView: {fileID: 0}
m_CreateAssetUtility: m_CreateAssetUtility:
m_EndAction: {fileID: 0} m_EndAction: {fileID: 0}
m_InstanceID: 0 m_InstanceID: 0
...@@ -514,20 +492,14 @@ MonoBehaviour: ...@@ -514,20 +492,14 @@ MonoBehaviour:
x: 0 x: 0
y: 73 y: 73
width: 379 width: 379
height: 586 height: 554
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_SceneHierarchy: m_SceneHierarchy:
m_TreeViewState: m_TreeViewState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
<<<<<<< HEAD m_SelectedIDs: aa2a0000
m_SelectedIDs: 94330000
m_LastClickedID: 0
m_ExpandedIDs: e6f0ffff32f1ffff72faffff
=======
m_SelectedIDs: 3e330000
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 862dffff1c3cffffd04dffffb84effff3858ffff0259ffff485affffdc77ffff0a94ffff5ea1ffffdcd4fffffce6ffff28e7fffff0f1ffff3afaffff m_ExpandedIDs: 00f3ffff10faffff78fbffff
>>>>>>> origin/Release
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
...@@ -543,14 +515,14 @@ MonoBehaviour: ...@@ -543,14 +515,14 @@ MonoBehaviour:
m_IsRenaming: 0 m_IsRenaming: 0
m_OriginalEventType: 11 m_OriginalEventType: 11
m_IsRenamingFilename: 0 m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 4} m_ClientGUIView: {fileID: 0}
m_SearchString: m_SearchString:
m_ExpandedScenes: [] m_ExpandedScenes: []
m_CurrenRootInstanceID: 0 m_CurrenRootInstanceID: 0
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_CurrentSortingName: TransformSorting m_CurrentSortingName: TransformSorting
m_WindowGUID: e4f845058af2fed45a9fd11aeb1bc7f9 m_WindowGUID: 29a1ae5ed2e786e46ab464313a854c6e
--- !u!114 &16 --- !u!114 &16
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -575,10 +547,10 @@ MonoBehaviour: ...@@ -575,10 +547,10 @@ MonoBehaviour:
x: 379 x: 379
y: 73 y: 73
width: 1150 width: 1150
height: 586 height: 554
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_ShowContextualTools: 0 m_ShowContextualTools: 0
m_WindowGUID: 43dad88c062228f459455f7a9fa529fd m_WindowGUID: d2fa7bccd99ad644c90c32d37501e809
m_Gizmos: 1 m_Gizmos: 1
m_SceneIsLit: 1 m_SceneIsLit: 1
m_SceneLighting: 1 m_SceneLighting: 1
...@@ -587,15 +559,9 @@ MonoBehaviour: ...@@ -587,15 +559,9 @@ MonoBehaviour:
m_PlayAudio: 0 m_PlayAudio: 0
m_AudioPlay: 0 m_AudioPlay: 0
m_Position: m_Position:
<<<<<<< HEAD m_Target: {x: -4.810031, y: -0.21807352, z: -2.0888672}
m_Target: {x: 451.576, y: 141.83812, z: -62.875}
speed: 2
m_Value: {x: 451.576, y: 141.83812, z: -62.875}
=======
m_Target: {x: 2.6275835, y: -0.29340863, z: -0.9394531}
speed: 2 speed: 2
m_Value: {x: 2.6275835, y: -0.29340863, z: -0.9394531} m_Value: {x: -4.810031, y: -0.21807352, z: -2.0888672}
>>>>>>> origin/Release
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
...@@ -628,15 +594,9 @@ MonoBehaviour: ...@@ -628,15 +594,9 @@ MonoBehaviour:
speed: 2 speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1} m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size: m_Size:
<<<<<<< HEAD m_Target: 5.5487404
m_Target: 482.1205
speed: 2
m_Value: 482.1205
=======
m_Target: 11.060756
speed: 2 speed: 2
m_Value: 10.5844555 m_Value: 5.5487404
>>>>>>> origin/Release
m_Ortho: m_Ortho:
m_Target: 1 m_Target: 1
speed: 2 speed: 2
...@@ -685,7 +645,7 @@ MonoBehaviour: ...@@ -685,7 +645,7 @@ MonoBehaviour:
x: 379 x: 379
y: 73 y: 73
width: 1150 width: 1150
height: 586 height: 554
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_VSyncEnabled: 0 m_VSyncEnabled: 0
m_MaximizeOnPlay: 0 m_MaximizeOnPlay: 0
...@@ -700,8 +660,8 @@ MonoBehaviour: ...@@ -700,8 +660,8 @@ MonoBehaviour:
vZoomLockedByDefault: 0 vZoomLockedByDefault: 0
m_HBaseRangeMin: -575 m_HBaseRangeMin: -575
m_HBaseRangeMax: 575 m_HBaseRangeMax: 575
m_VBaseRangeMin: -284.5 m_VBaseRangeMin: -268.5
m_VBaseRangeMax: 284.5 m_VBaseRangeMax: 268.5
m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1 m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1 m_VAllowExceedBaseRangeMin: 1
...@@ -720,9 +680,9 @@ MonoBehaviour: ...@@ -720,9 +680,9 @@ MonoBehaviour:
x: 0 x: 0
y: 17 y: 17
width: 1150 width: 1150
height: 569 height: 537
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Translation: {x: 575, y: 284.5} m_Translation: {x: 575, y: 268.5}
m_MarginLeft: 0 m_MarginLeft: 0
m_MarginRight: 0 m_MarginRight: 0
m_MarginTop: 0 m_MarginTop: 0
...@@ -730,14 +690,14 @@ MonoBehaviour: ...@@ -730,14 +690,14 @@ MonoBehaviour:
m_LastShownAreaInsideMargins: m_LastShownAreaInsideMargins:
serializedVersion: 2 serializedVersion: 2
x: -575 x: -575
y: -284.5 y: -268.5
width: 1150 width: 1150
height: 569 height: 537
m_MinimalGUI: 1 m_MinimalGUI: 1
m_defaultScale: 1 m_defaultScale: 1
m_TargetTexture: {fileID: 0} m_TargetTexture: {fileID: 0}
m_CurrentColorSpace: 0 m_CurrentColorSpace: 0
m_LastWindowPixelSize: {x: 1150, y: 586} m_LastWindowPixelSize: {x: 1150, y: 554}
m_ClearInEditMode: 1 m_ClearInEditMode: 1
m_NoCameraWarning: 1 m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000000000000 m_LowResolutionForAspectRatios: 01000000000000000000
...@@ -763,8 +723,8 @@ MonoBehaviour: ...@@ -763,8 +723,8 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 8
y: 678 y: 718
width: 1531 width: 1366
height: 323 height: 308
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
sceneSetups: sceneSetups:
- path: Assets/Scenes/MenuInicial.unity - path: Assets/Scenes/SampleScene.unity
isLoaded: 1 isLoaded: 1
isActive: 1 isActive: 1
isSubScene: 0 isSubScene: 0
{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":2346756237646661404,"m_LastClickedInstanceID":0}
\ No newline at end of file
{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":0}
\ No newline at end of file
{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[-3498,-1690,-1508],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":0}
\ No newline at end of file
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":-5.016723155975342,"y":0.5813383460044861,"z":-4.8798828125},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":6.283851146697998,"orthographic":true}
\ No newline at end of file
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":false,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":0.0,"y":0.0,"z":0.0},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":3.7895538806915285,"orthographic":true}
\ No newline at end of file
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":-4.810030937194824,"y":-0.2180735170841217,"z":-2.0888671875},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":5.548740386962891,"orthographic":true}
\ No newline at end of file
Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet
api=4 type=0 insize=934 outsize=818 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: compileSnippet
api=4 type=1 insize=934 outsize=250 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Base path: C:/Program Files/Unity/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=4 type=1 insize=1302 outsize=218 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 api=4 type=0 insize=1152 outsize=2770 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: compileSnippet Cmd: compileSnippet
api=4 type=0 insize=1596 outsize=1894 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 api=4 type=1 insize=1396 outsize=422 kw=UNITY_PASS_FORWARDBASE _ALPHABLEND_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: compileSnippet
api=4 type=0 insize=934 outsize=818 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Base path: C:/Program Files/Unity/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=4 type=0 insize=1302 outsize=1414 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 api=4 type=1 insize=1152 outsize=638 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH PROCEDURAL_INSTANCING_ON _ALPHABLEND_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: compileSnippet
api=4 type=1 insize=934 outsize=282 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Base path: C:/Program Files/Unity/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet Cmd: compileSnippet
api=4 type=1 insize=1596 outsize=6814 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1 api=4 type=0 insize=1396 outsize=822 kw=UNITY_PASS_FORWARDBASE _ALPHABLEND_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
e3e7ce3c9141ed3e2564c1fa58246d1c2aef5990 ffeba46d040eb84d2da74aeed6850bddc816cc90
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment