Cambio de LoadMenu a SeleccionNivel y algunos pequeños cambios.

parent 1c46009c
Showing with 541 additions and 1793 deletions
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<CscToolPath>C:\Program Files\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath> <CscToolPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe> <CscToolExe>unity_csc.bat</CscToolExe>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
...@@ -55,599 +55,599 @@ ...@@ -55,599 +55,599 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="UnityEngine"> <Reference Include="UnityEngine">
<HintPath>C:\Program Files\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor"> <Reference Include="UnityEditor">
<HintPath>C:\Program Files\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath> <HintPath>C:\Program Files\Unity\Hub\Editor\2019.1.11f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Assets\MainMenu\Scripts\LoadMenu.cs" />
<Compile Include="Assets\MainMenu\Scripts\MainMenu.cs" /> <Compile Include="Assets\MainMenu\Scripts\MainMenu.cs" />
<Compile Include="Assets\MainMenu\Scripts\SeleccionNivel.cs" />
<Compile Include="Assets\Player\Scripts\BalaFlauta.cs" /> <Compile Include="Assets\Player\Scripts\BalaFlauta.cs" />
<Compile Include="Assets\Player\Scripts\BalaGuitarra.cs" /> <Compile Include="Assets\Player\Scripts\BalaGuitarra.cs" />
<Compile Include="Assets\Player\Scripts\BalasGuitarra.cs" /> <Compile Include="Assets\Player\Scripts\BalasGuitarra.cs" />
<Compile Include="Assets\Player\Scripts\Player2D.cs" /> <Compile Include="Assets\Player\Scripts\Player2D.cs" />
<Compile Include="Assets\Scripts\ScriptColeccionables.cs" /> <Compile Include="Assets\Scripts\ScriptColeccionables.cs" />
<Compile Include="Assets\Scripts\ZonaFinal.cs" /> <Compile Include="Assets\Scripts\ZonaFinal.cs" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface-Mobile.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface-Mobile.shader" />
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\LineBreaking Leading Characters.txt" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro_Properties.cginc" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMPro_Properties.cginc" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Bitmap-Custom-Atlas.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Bitmap-Custom-Atlas.shader" />
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
<None Include="Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt" /> <None Include="Assets\MainMenu\TextMesh Pro\Sprites\EmojiOne Attribution.txt" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Masking.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Masking.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Bitmap-Mobile.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Bitmap-Mobile.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF Overlay.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF Overlay.shader" />
<None Include="Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt" /> <None Include="Assets\MainMenu\TextMesh Pro\Fonts\LiberationSans - OFL.txt" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro_Surface.cginc" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMPro_Surface.cginc" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Overlay.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Overlay.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Bitmap.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Bitmap.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro.cginc" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMPro.cginc" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_Sprite.shader" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface.shader" /> <None Include="Assets\MainMenu\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface.shader" />
<Reference Include="Unity.Timeline.Editor"> <Reference Include="Unity.Timeline.Editor">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Cinemachine"> <Reference Include="Cinemachine">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Cinemachine.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Cinemachine.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline"> <Reference Include="Unity.Timeline">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.CollabProxy.Editor"> <Reference Include="Unity.CollabProxy.Editor">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="com.unity.cinemachine.editor"> <Reference Include="com.unity.cinemachine.editor">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/com.unity.cinemachine.editor.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/com.unity.cinemachine.editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.DataPrivacy"> <Reference Include="Unity.Analytics.DataPrivacy">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AIModule"> <Reference Include="UnityEngine.AIModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ARModule"> <Reference Include="UnityEngine.ARModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AnimationModule"> <Reference Include="UnityEngine.AnimationModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AssetBundleModule"> <Reference Include="UnityEngine.AssetBundleModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.AudioModule"> <Reference Include="UnityEngine.AudioModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClothModule"> <Reference Include="UnityEngine.ClothModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClusterInputModule"> <Reference Include="UnityEngine.ClusterInputModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ClusterRendererModule"> <Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule"> <Reference Include="UnityEngine.CoreModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CrashReportingModule"> <Reference Include="UnityEngine.CrashReportingModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.DirectorModule"> <Reference Include="UnityEngine.DirectorModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.FileSystemHttpModule"> <Reference Include="UnityEngine.FileSystemHttpModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GameCenterModule"> <Reference Include="UnityEngine.GameCenterModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.GridModule"> <Reference Include="UnityEngine.GridModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.HotReloadModule"> <Reference Include="UnityEngine.HotReloadModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.IMGUIModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ImageConversionModule"> <Reference Include="UnityEngine.ImageConversionModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.InputModule"> <Reference Include="UnityEngine.InputModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.JSONSerializeModule"> <Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.LocalizationModule"> <Reference Include="UnityEngine.LocalizationModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ParticleSystemModule"> <Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PerformanceReportingModule"> <Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.PhysicsModule"> <Reference Include="UnityEngine.PhysicsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.Physics2DModule"> <Reference Include="UnityEngine.Physics2DModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ProfilerModule"> <Reference Include="UnityEngine.ProfilerModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.ScreenCaptureModule"> <Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SharedInternalsModule"> <Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteMaskModule"> <Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SpriteShapeModule"> <Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.StreamingModule"> <Reference Include="UnityEngine.StreamingModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.StyleSheetsModule"> <Reference Include="UnityEngine.StyleSheetsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StyleSheetsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.SubstanceModule"> <Reference Include="UnityEngine.SubstanceModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TLSModule"> <Reference Include="UnityEngine.TLSModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainModule"> <Reference Include="UnityEngine.TerrainModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule"> <Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextCoreModule"> <Reference Include="UnityEngine.TextCoreModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextRenderingModule"> <Reference Include="UnityEngine.TextRenderingModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TilemapModule"> <Reference Include="UnityEngine.TilemapModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIModule"> <Reference Include="UnityEngine.UIModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UIElementsModule"> <Reference Include="UnityEngine.UIElementsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UNETModule"> <Reference Include="UnityEngine.UNETModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UmbraModule"> <Reference Include="UnityEngine.UmbraModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule"> <Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityConnectModule"> <Reference Include="UnityEngine.UnityConnectModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule"> <Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestModule"> <Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule"> <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule"> <Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule"> <Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule"> <Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VFXModule"> <Reference Include="UnityEngine.VFXModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VRModule"> <Reference Include="UnityEngine.VRModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VehiclesModule"> <Reference Include="UnityEngine.VehiclesModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.VideoModule"> <Reference Include="UnityEngine.VideoModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.WindModule"> <Reference Include="UnityEngine.WindModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.XRModule"> <Reference Include="UnityEngine.XRModule">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Locator"> <Reference Include="Unity.Locator">
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/Unity.Locator.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/Managed/Unity.Locator.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>
<Reference Include="nunit.framework"> <Reference Include="nunit.framework">
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.Editor"> <Reference Include="Unity.Analytics.Editor">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.StandardEvents"> <Reference Include="Unity.Analytics.StandardEvents">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Analytics.Tracker"> <Reference Include="Unity.Analytics.Tracker">
<HintPath>C:/Users/JC/Desktop/DesarrolloDeVideojuegos_Proyecto/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath> <HintPath>C:/Users/Colme/Documents/UnityProjects/ProyectoVideojuegos/Videojuegos_Proyecto/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard"> <Reference Include="netstandard">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
</Reference> </Reference>
<Reference Include="Microsoft.Win32.Primitives"> <Reference Include="Microsoft.Win32.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.AppContext"> <Reference Include="System.AppContext">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Concurrent"> <Reference Include="System.Collections.Concurrent">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections"> <Reference Include="System.Collections">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.NonGeneric"> <Reference Include="System.Collections.NonGeneric">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Collections.Specialized"> <Reference Include="System.Collections.Specialized">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel"> <Reference Include="System.ComponentModel">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.EventBasedAsync"> <Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Primitives"> <Reference Include="System.ComponentModel.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.TypeConverter"> <Reference Include="System.ComponentModel.TypeConverter">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Console"> <Reference Include="System.Console">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data.Common"> <Reference Include="System.Data.Common">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Contracts"> <Reference Include="System.Diagnostics.Contracts">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Debug"> <Reference Include="System.Diagnostics.Debug">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.FileVersionInfo"> <Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Process"> <Reference Include="System.Diagnostics.Process">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.StackTrace"> <Reference Include="System.Diagnostics.StackTrace">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener"> <Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tools"> <Reference Include="System.Diagnostics.Tools">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.TraceSource"> <Reference Include="System.Diagnostics.TraceSource">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Diagnostics.Tracing"> <Reference Include="System.Diagnostics.Tracing">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing.Primitives"> <Reference Include="System.Drawing.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Dynamic.Runtime"> <Reference Include="System.Dynamic.Runtime">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Calendars"> <Reference Include="System.Globalization.Calendars">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization"> <Reference Include="System.Globalization">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Globalization.Extensions"> <Reference Include="System.Globalization.Extensions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression"> <Reference Include="System.IO.Compression">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.ZipFile"> <Reference Include="System.IO.Compression.ZipFile">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO"> <Reference Include="System.IO">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem"> <Reference Include="System.IO.FileSystem">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.DriveInfo"> <Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Primitives"> <Reference Include="System.IO.FileSystem.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.FileSystem.Watcher"> <Reference Include="System.IO.FileSystem.Watcher">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.IsolatedStorage"> <Reference Include="System.IO.IsolatedStorage">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.MemoryMappedFiles"> <Reference Include="System.IO.MemoryMappedFiles">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Pipes"> <Reference Include="System.IO.Pipes">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.UnmanagedMemoryStream"> <Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq"> <Reference Include="System.Linq">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Expressions"> <Reference Include="System.Linq.Expressions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Parallel"> <Reference Include="System.Linq.Parallel">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Linq.Queryable"> <Reference Include="System.Linq.Queryable">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Http"> <Reference Include="System.Net.Http">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NameResolution"> <Reference Include="System.Net.NameResolution">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.NetworkInformation"> <Reference Include="System.Net.NetworkInformation">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Ping"> <Reference Include="System.Net.Ping">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Primitives"> <Reference Include="System.Net.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Requests"> <Reference Include="System.Net.Requests">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Security"> <Reference Include="System.Net.Security">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.Sockets"> <Reference Include="System.Net.Sockets">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebHeaderCollection"> <Reference Include="System.Net.WebHeaderCollection">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets.Client"> <Reference Include="System.Net.WebSockets.Client">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net.WebSockets"> <Reference Include="System.Net.WebSockets">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ObjectModel"> <Reference Include="System.ObjectModel">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection"> <Reference Include="System.Reflection">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Extensions"> <Reference Include="System.Reflection.Extensions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Reflection.Primitives"> <Reference Include="System.Reflection.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Reader"> <Reference Include="System.Resources.Reader">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.ResourceManager"> <Reference Include="System.Resources.ResourceManager">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Resources.Writer"> <Reference Include="System.Resources.Writer">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC"> <Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime"> <Reference Include="System.Runtime">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Extensions"> <Reference Include="System.Runtime.Extensions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Handles"> <Reference Include="System.Runtime.Handles">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices"> <Reference Include="System.Runtime.InteropServices">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation"> <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Numerics"> <Reference Include="System.Runtime.Numerics">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Formatters"> <Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Json"> <Reference Include="System.Runtime.Serialization.Json">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Primitives"> <Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization.Xml"> <Reference Include="System.Runtime.Serialization.Xml">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Claims"> <Reference Include="System.Security.Claims">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Algorithms"> <Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Csp"> <Reference Include="System.Security.Cryptography.Csp">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Encoding"> <Reference Include="System.Security.Cryptography.Encoding">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.Primitives"> <Reference Include="System.Security.Cryptography.Primitives">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Cryptography.X509Certificates"> <Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.Principal"> <Reference Include="System.Security.Principal">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Security.SecureString"> <Reference Include="System.Security.SecureString">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding"> <Reference Include="System.Text.Encoding">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.Encoding.Extensions"> <Reference Include="System.Text.Encoding.Extensions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Text.RegularExpressions"> <Reference Include="System.Text.RegularExpressions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading"> <Reference Include="System.Threading">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Overlapped"> <Reference Include="System.Threading.Overlapped">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks"> <Reference Include="System.Threading.Tasks">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Tasks.Parallel"> <Reference Include="System.Threading.Tasks.Parallel">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Thread"> <Reference Include="System.Threading.Thread">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.ThreadPool"> <Reference Include="System.Threading.ThreadPool">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Threading.Timer"> <Reference Include="System.Threading.Timer">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ValueTuple"> <Reference Include="System.ValueTuple">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.ReaderWriter"> <Reference Include="System.Xml.ReaderWriter">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XDocument"> <Reference Include="System.Xml.XDocument">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlDocument"> <Reference Include="System.Xml.XmlDocument">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XmlSerializer"> <Reference Include="System.Xml.XmlSerializer">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath"> <Reference Include="System.Xml.XPath">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics.Vectors"> <Reference Include="System.Numerics.Vectors">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime"> <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib"> <Reference Include="mscorlib">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ComponentModel.Composition"> <Reference Include="System.ComponentModel.Composition">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Core"> <Reference Include="System.Core">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Data"> <Reference Include="System.Data">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
</Reference> </Reference>
<Reference Include="System"> <Reference Include="System">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Drawing"> <Reference Include="System.Drawing">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.IO.Compression.FileSystem"> <Reference Include="System.IO.Compression.FileSystem">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Net"> <Reference Include="System.Net">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Numerics"> <Reference Include="System.Numerics">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Runtime.Serialization"> <Reference Include="System.Runtime.Serialization">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.ServiceModel.Web"> <Reference Include="System.ServiceModel.Web">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Transactions"> <Reference Include="System.Transactions">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Web"> <Reference Include="System.Web">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Windows"> <Reference Include="System.Windows">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml"> <Reference Include="System.Xml">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Linq"> <Reference Include="System.Xml.Linq">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
</Reference> </Reference>
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:/Program Files/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
......
...@@ -14,7 +14,7 @@ public class MainMenu : MonoBehaviour ...@@ -14,7 +14,7 @@ public class MainMenu : MonoBehaviour
} }
public void LoadGame() { public void LoadGame() {
SceneManager.LoadScene("LoadScene"); SceneManager.LoadScene("SeleccionNivel");
} }
public void ExtrasScreen() { public void ExtrasScreen() {
......
...@@ -2,21 +2,26 @@ ...@@ -2,21 +2,26 @@
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class LoadMenu : MonoBehaviour public class SeleccionNivel : MonoBehaviour
{ {
public void BackMainMenu() public Text infoColecc;
private void Start()
{ {
SceneManager.LoadScene("MenuInicial"); //Coloco los coleccionables conseguidos en ese nivel
} }
public void LoadSavedState1() public void BackMainMenu()
{ {
//Cargar partida 1 SceneManager.LoadScene("MenuInicial");
} }
public void LoadSaveState2() public void SeleccionarNivel(int numeroNivel)
{ {
//Cargar partida 2 SceneManager.LoadScene("SampleScene"); // SceneManager.LoadScene("Nivel" + numeroNivel);
} }
} }
...@@ -10,8 +10,8 @@ GameObject: ...@@ -10,8 +10,8 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 5557318670751642272} - component: {fileID: 5557318670751642272}
- component: {fileID: 5557318670751642273} - component: {fileID: 5557318670751642273}
- component: {fileID: 5557318670751642275}
- component: {fileID: 5557318670751642274} - component: {fileID: 5557318670751642274}
- component: {fileID: 5557318670751642275}
m_Layer: 0 m_Layer: 0
m_Name: ZonaFinal m_Name: ZonaFinal
m_TagString: Untagged m_TagString: Untagged
...@@ -82,22 +82,6 @@ SpriteRenderer: ...@@ -82,22 +82,6 @@ SpriteRenderer:
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!114 &5557318670751642275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5557318670751642286}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f8ca31431db16249976751d55646b7b, type: 3}
m_Name:
m_EditorClassIdentifier:
canvasColecionableDesbloqueados: {fileID: 0}
SitioImagenPartitura: {fileID: 0}
canvasVictoria: {fileID: 0}
infoColeccionables: {fileID: 0}
--- !u!61 &5557318670751642274 --- !u!61 &5557318670751642274
BoxCollider2D: BoxCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -124,3 +108,19 @@ BoxCollider2D: ...@@ -124,3 +108,19 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 0.7, y: 0.7} m_Size: {x: 0.7, y: 0.7}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!114 &5557318670751642275
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5557318670751642286}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0f8ca31431db16249976751d55646b7b, type: 3}
m_Name:
m_EditorClassIdentifier:
canvasColecionableDesbloqueados: {fileID: 0}
SitioImagenPartitura: {fileID: 0}
canvasVictoria: {fileID: 0}
infoColeccionables: {fileID: 0}
...@@ -150,7 +150,7 @@ RectTransform: ...@@ -150,7 +150,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1756978296} m_Father: {fileID: 1756978296}
m_RootOrder: 3 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
...@@ -371,7 +371,6 @@ RectTransform: ...@@ -371,7 +371,6 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1756978296} - {fileID: 1756978296}
- {fileID: 1207666272}
m_Father: {fileID: 279354780} m_Father: {fileID: 279354780}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
...@@ -430,7 +429,8 @@ MonoBehaviour: ...@@ -430,7 +429,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 921e2ffaabada8447bb1cdad47959cf1, type: 3} m_Script: {fileID: 11500000, guid: 921e2ffaabada8447bb1cdad47959cf1, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &414579721 infoColecc: {fileID: 0}
--- !u!1 &687002374
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -438,45 +438,103 @@ GameObject: ...@@ -438,45 +438,103 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 414579722} - component: {fileID: 687002375}
- component: {fileID: 414579724} - component: {fileID: 687002378}
- component: {fileID: 414579723} - component: {fileID: 687002377}
- component: {fileID: 687002376}
m_Layer: 5 m_Layer: 5
m_Name: Text (TMP) (2) m_Name: ButtonBack
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &414579722 --- !u!224 &687002375
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 414579721} m_GameObject: {fileID: 687002374}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children:
m_Father: {fileID: 1207666272} - {fileID: 1498000567}
m_Father: {fileID: 279354780}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -298, y: 23} m_AnchoredPosition: {x: 645, y: -359}
m_SizeDelta: {x: 600, y: 50} m_SizeDelta: {x: 500, y: 80}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &414579723 --- !u!114 &687002376
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 414579721} m_GameObject: {fileID: 687002374}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 0.5882353}
m_HighlightedColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 1}
m_PressedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_SelectedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 687002377}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 279354781}
m_MethodName: BackMainMenu
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &687002377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687002374}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
...@@ -487,107 +545,24 @@ MonoBehaviour: ...@@ -487,107 +545,24 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: 'Tiempo:' m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_isRightToLeft: 0 m_Type: 1
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_PreserveAspect: 0
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2} m_FillCenter: 1
m_fontSharedMaterials: [] m_FillMethod: 4
m_fontMaterial: {fileID: 0} m_FillAmount: 1
m_fontMaterials: [] m_FillClockwise: 1
m_fontColor32: m_FillOrigin: 0
serializedVersion: 2 m_UseSpriteMesh: 0
rgba: 4281479730 --- !u!222 &687002378
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 414579723}
characterCount: 7
spriteCount: 0
spaceCount: 0
wordCount: 1
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &414579724
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 414579721} m_GameObject: {fileID: 687002374}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
--- !u!1 &424781665 --- !u!1 &868349782
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -595,1125 +570,83 @@ GameObject: ...@@ -595,1125 +570,83 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 424781666} - component: {fileID: 868349785}
- component: {fileID: 424781668} - component: {fileID: 868349784}
- component: {fileID: 424781667} - component: {fileID: 868349783}
m_Layer: 5 m_Layer: 0
m_Name: Text (TMP) (5) m_Name: Main Camera
m_TagString: Untagged m_TagString: MainCamera
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &424781666 --- !u!81 &868349783
RectTransform: AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 868349782}
m_Enabled: 1
--- !u!20 &868349784
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 868349782}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &868349785
Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 424781665} m_GameObject: {fileID: 868349782}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1207666272} m_Father: {fileID: 0}
m_RootOrder: 4 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} --- !u!1 &1420130832
m_AnchorMax: {x: 0.5, y: 0.5} GameObject:
m_AnchoredPosition: {x: 301, y: -31}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &424781667
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 424781665}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: Cargar aqui numero de coleccionables conseguidos
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: 22
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 424781667}
characterCount: 48
spriteCount: 0
spaceCount: 5
wordCount: 6
linkCount: 0
lineCount: 2
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &424781668
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 424781665}
m_CullTransparentMesh: 0
--- !u!1 &687002374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 687002375}
- component: {fileID: 687002378}
- component: {fileID: 687002377}
- component: {fileID: 687002376}
m_Layer: 5
m_Name: ButtonBack
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &687002375
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687002374}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1498000567}
m_Father: {fileID: 279354780}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 645, y: -359}
m_SizeDelta: {x: 500, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &687002376
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687002374}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 0.5882353}
m_HighlightedColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 1}
m_PressedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_SelectedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 687002377}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 279354781}
m_MethodName: BackMainMenu
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &687002377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687002374}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!222 &687002378
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 687002374}
m_CullTransparentMesh: 0
--- !u!1 &847249617
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 847249618}
- component: {fileID: 847249620}
- component: {fileID: 847249619}
m_Layer: 5
m_Name: Text (TMP) (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &847249618
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 847249617}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1207666272}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 304, y: 23}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &847249619
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 847249617}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: "Cargar aqu\xED tiempo jugado"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 847249619}
characterCount: 25
spriteCount: 0
spaceCount: 3
wordCount: 4
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &847249620
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 847249617}
m_CullTransparentMesh: 0
--- !u!1 &868349782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 868349785}
- component: {fileID: 868349784}
- component: {fileID: 868349783}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &868349783
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 868349782}
m_Enabled: 1
--- !u!20 &868349784
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 868349782}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &868349785
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 868349782}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &973752520
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 973752521}
- component: {fileID: 973752523}
- component: {fileID: 973752522}
m_Layer: 5
m_Name: Text (TMP) (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &973752521
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 973752520}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1756978296}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -298, y: 23}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &973752522
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 973752520}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: 'Tiempo:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4281479730
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 973752522}
characterCount: 7
spriteCount: 0
spaceCount: 0
wordCount: 1
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &973752523
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 973752520}
m_CullTransparentMesh: 0
--- !u!1 &1012285678
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1012285679}
- component: {fileID: 1012285681}
- component: {fileID: 1012285680}
m_Layer: 5
m_Name: Text (TMP) (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1012285679
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012285678}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1756978296}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 304, y: 23}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1012285680
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012285678}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: "Cargar aqu\xED tiempo jugado"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 1012285680}
characterCount: 25
spriteCount: 0
spaceCount: 3
wordCount: 4
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1012285681
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012285678}
m_CullTransparentMesh: 0
--- !u!1 &1073310202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1073310203}
- component: {fileID: 1073310205}
- component: {fileID: 1073310204}
m_Layer: 5
m_Name: Text (TMP) (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1073310203
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1073310202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1756978296}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 301, y: -31}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1073310204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1073310202}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: Cargar aqui numero de coleccionables conseguidos
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: 22
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 1073310204}
characterCount: 48
spriteCount: 0
spaceCount: 5
wordCount: 6
linkCount: 0
lineCount: 2
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1073310205
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1073310202}
m_CullTransparentMesh: 0
--- !u!1 &1207666271
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1207666272}
- component: {fileID: 1207666275}
- component: {fileID: 1207666274}
- component: {fileID: 1207666273}
m_Layer: 5
m_Name: ButtonSlotTwo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1207666272
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207666271}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2049038678}
- {fileID: 414579722}
- {fileID: 847249618}
- {fileID: 1578167460}
- {fileID: 424781666}
m_Father: {fileID: 157140119}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -138}
m_SizeDelta: {x: 1200, y: 200}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1207666273
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207666271}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 0.5882353}
m_HighlightedColor: {r: 1, g: 0.9098039, b: 0.87058824, a: 1}
m_PressedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_SelectedColor: {r: 1, g: 0.92156863, b: 0.8509804, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1207666274}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &1207666274
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207666271}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
--- !u!222 &1207666275
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207666271}
m_CullTransparentMesh: 0
--- !u!1 &1420130832
GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
...@@ -1724,6 +657,7 @@ GameObject: ...@@ -1724,6 +657,7 @@ GameObject:
- component: {fileID: 1420130836} - component: {fileID: 1420130836}
- component: {fileID: 1420130835} - component: {fileID: 1420130835}
- component: {fileID: 1420130834} - component: {fileID: 1420130834}
- component: {fileID: 1420130837}
m_Layer: 5 m_Layer: 5
m_Name: Canvas m_Name: Canvas
m_TagString: Untagged m_TagString: Untagged
...@@ -1812,6 +746,19 @@ Canvas: ...@@ -1812,6 +746,19 @@ Canvas:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_TargetDisplay: 0 m_TargetDisplay: 0
--- !u!114 &1420130837
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1420130832}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 921e2ffaabada8447bb1cdad47959cf1, type: 3}
m_Name:
m_EditorClassIdentifier:
infoColecc: {fileID: 2095981438}
--- !u!1 &1498000566 --- !u!1 &1498000566
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1969,163 +916,6 @@ CanvasRenderer: ...@@ -1969,163 +916,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498000566} m_GameObject: {fileID: 1498000566}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
--- !u!1 &1578167459
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1578167460}
- component: {fileID: 1578167462}
- component: {fileID: 1578167461}
m_Layer: 5
m_Name: Text (TMP) (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1578167460
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1578167459}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1207666272}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -300, y: -31}
m_SizeDelta: {x: 600, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1578167461
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1578167459}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: 'Coleccionables conseguidos:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4281479730
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 1578167461}
characterCount: 27
spriteCount: 0
spaceCount: 1
wordCount: 2
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &1578167462
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1578167459}
m_CullTransparentMesh: 0
--- !u!1 &1587424222 --- !u!1 &1587424222
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -2183,7 +973,7 @@ MonoBehaviour: ...@@ -2183,7 +973,7 @@ MonoBehaviour:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: "Cargar aqu\xED nombre partida" m_text: Nivel 1
m_isRightToLeft: 0 m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2} m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2}
...@@ -2252,10 +1042,10 @@ MonoBehaviour: ...@@ -2252,10 +1042,10 @@ MonoBehaviour:
m_margin: {x: 0, y: 0, z: 0, w: 0} m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo: m_textInfo:
textComponent: {fileID: 1587424224} textComponent: {fileID: 1587424224}
characterCount: 26 characterCount: 7
spriteCount: 0 spriteCount: 0
spaceCount: 3 spaceCount: 1
wordCount: 4 wordCount: 2
linkCount: 0 linkCount: 0
lineCount: 1 lineCount: 1
pageCount: 1 pageCount: 1
...@@ -2314,10 +1104,8 @@ RectTransform: ...@@ -2314,10 +1104,8 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: m_Children:
- {fileID: 1587424223} - {fileID: 1587424223}
- {fileID: 973752521}
- {fileID: 1012285679}
- {fileID: 111923810} - {fileID: 111923810}
- {fileID: 1073310203} - {fileID: 2095981437}
m_Father: {fileID: 157140119} m_Father: {fileID: 157140119}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
...@@ -2368,7 +1156,18 @@ MonoBehaviour: ...@@ -2368,7 +1156,18 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1756978298} m_TargetGraphic: {fileID: 1756978298}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 1420130837}
m_MethodName: SeleccionarNivel
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null Culture=neutral, PublicKeyToken=null
--- !u!114 &1756978298 --- !u!114 &1756978298
...@@ -2482,7 +1281,7 @@ CanvasRenderer: ...@@ -2482,7 +1281,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1958144520} m_GameObject: {fileID: 1958144520}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
--- !u!1 &2049038677 --- !u!1 &2095981436
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -2490,152 +1289,74 @@ GameObject: ...@@ -2490,152 +1289,74 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 2049038678} - component: {fileID: 2095981437}
- component: {fileID: 2049038680} - component: {fileID: 2095981439}
- component: {fileID: 2049038679} - component: {fileID: 2095981438}
m_Layer: 5 m_Layer: 5
m_Name: Text (TMP) m_Name: TextNumColecc
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &2049038678 --- !u!224 &2095981437
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049038677} m_GameObject: {fileID: 2095981436}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1207666272} m_Father: {fileID: 1756978296}
m_RootOrder: 0 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0, y: 76} m_AnchoredPosition: {x: 305.9, y: -35.2}
m_SizeDelta: {x: 1200, y: 50} m_SizeDelta: {x: 313.4, y: 41.7}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2049038679 --- !u!114 &2095981438
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049038677} m_GameObject: {fileID: 2095981436}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: "Cargar aqu\xED nombre partida" m_FontData:
m_isRightToLeft: 0 m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} m_FontSize: 36
m_sharedMaterial: {fileID: 2100000, guid: e73a58f6e2794ae7b1b7e50b7fb811b0, type: 2} m_FontStyle: 1
m_fontSharedMaterials: [] m_BestFit: 0
m_fontMaterial: {fileID: 0} m_MinSize: 3
m_fontMaterials: [] m_MaxSize: 40
m_fontColor32: m_Alignment: 1
serializedVersion: 2 m_AlignByGeometry: 0
rgba: 4281479730 m_RichText: 1
m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_HorizontalOverflow: 0
m_enableVertexGradient: 0 m_VerticalOverflow: 0
m_colorMode: 3 m_LineSpacing: 1
m_fontColorGradient: m_Text: 0/0
topLeft: {r: 1, g: 1, b: 1, a: 1} --- !u!222 &2095981439
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_textAlignment: 514
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_isTextTruncated: 0
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_ignoreRectMaskCulling: 0
m_ignoreCulling: 1
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_VertexBufferAutoSizeReduction: 1
m_firstVisibleCharacter: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 2049038679}
characterCount: 26
spriteCount: 0
spaceCount: 3
wordCount: 4
linkCount: 0
lineCount: 1
pageCount: 1
materialCount: 1
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_spriteAnimator: {fileID: 0}
m_hasFontAssetChanged: 0
m_subTextObjects:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &2049038680
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049038677} m_GameObject: {fileID: 2095981436}
m_CullTransparentMesh: 0 m_CullTransparentMesh: 0
...@@ -4,29 +4,6 @@ using UnityEngine; ...@@ -4,29 +4,6 @@ using UnityEngine;
public class ScriptColeccionables : MonoBehaviour public class ScriptColeccionables : MonoBehaviour
{ {
/**
*NOTAS PARA LOS DEMAS COMPIS DE EQUIPO:
* - Hay que indicar a "nivelJugandoseAhora" el nivel actual
* - Los coleccionables lleverán la etiqueta: "coleccionable"
* - Los enemigos llevarán la capa (layer) "Enemigo"
* - En el script del enemigo, cada vez que se derrote a uno, este tendrá un condicional que preguntará si es el último, en caso afirmativo, instanciara
* en su posicion un prefab del coleccionable. A su vez también mira que no se haya conseguido el extra antes, es decir, si hay 5 enemigos en total y
* en el array de enemigos derrotados aparece que han sido derrotados 5 significa que ya se derrotaron los cinco cuando se jugó al nivel anteriormente.
* Para evitar lios dejo aqui abajo el condicional que hay que poner para que solo se tenga que copiar y pegar donde indico.
* ESTE CONDICIONAL ESTÁ EN LA FUNCIÓN DONDE MUERE O SE DERROTA AL ENEMIGO QUE SEA
if (ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados !=
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigos)
{
if (ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados ==
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigos-1)
{
//AQUI SE INSTANCIA EL PREFAB DEL COLECCIONABLE
}
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados++;
}
**/
//Forma de guardar los colecciobales que ya se han conseguido¿¿?? //Forma de guardar los colecciobales que ya se han conseguido¿¿??
public struct VariablesNivel public struct VariablesNivel
...@@ -65,3 +42,34 @@ public class ScriptColeccionables : MonoBehaviour ...@@ -65,3 +42,34 @@ public class ScriptColeccionables : MonoBehaviour
} }
/**
*NOTAS PARA LOS DEMAS COMPIS DE EQUIPO:
* - Hay que indicar a "nivelJugandoseAhora" el nivel actual
* - Los coleccionables lleverán la etiqueta: "coleccionable"
* - Los enemigos llevarán la capa (layer) "Enemigo"
* - En el script del enemigo, cada vez que se derrote a uno, este tendrá un condicional que preguntará si es el último, en caso afirmativo, instanciara
* en su posicion un prefab del coleccionable. A su vez también mira que no se haya conseguido el extra antes, es decir, si hay 5 enemigos en total y
* en el array de enemigos derrotados aparece que han sido derrotados 5 significa que ya se derrotaron los cinco cuando se jugó al nivel anteriormente.
* Para evitar lios dejo aqui abajo el condicional que hay que poner para que solo se tenga que copiar y pegar donde indico.
* ESTE CONDICIONAL ESTÁ EN LA FUNCIÓN DONDE MUERE O SE DERROTA AL ENEMIGO QUE SEA
if (ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados !=
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigos)
{
if (ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados ==
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigos-1)
{
//AQUI SE INSTANCIA EL PREFAB DEL COLECCIONABLE
}
ScriptColeccionables.variablesPorNivel[ScriptColeccionables.nivelJugandoseAhora].enemigosDerrotados++;
}
**/
...@@ -21,7 +21,7 @@ MonoBehaviour: ...@@ -21,7 +21,7 @@ MonoBehaviour:
m_ShowMode: 4 m_ShowMode: 4
m_Title: m_Title:
m_RootView: {fileID: 6} m_RootView: {fileID: 6}
m_MinSize: {x: 950, y: 300} m_MinSize: {x: 950, y: 544}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &2 --- !u!114 &2
MonoBehaviour: MonoBehaviour:
...@@ -44,10 +44,10 @@ MonoBehaviour: ...@@ -44,10 +44,10 @@ MonoBehaviour:
y: 30 y: 30
width: 1920 width: 1920
height: 947 height: 947
m_MinSize: {x: 683, y: 494} m_MinSize: {x: 679, y: 494}
m_MaxSize: {x: 14004, y: 14044} m_MaxSize: {x: 14002, y: 14044}
vertical: 0 vertical: 0
controlID: 120 controlID: 57
--- !u!114 &3 --- !u!114 &3
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -67,8 +67,8 @@ MonoBehaviour: ...@@ -67,8 +67,8 @@ MonoBehaviour:
y: 0 y: 0
width: 389 width: 389
height: 947 height: 947
m_MinSize: {x: 277, y: 72} m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4002, y: 4022} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 14} m_ActualView: {fileID: 14}
m_Panes: m_Panes:
- {fileID: 14} - {fileID: 14}
...@@ -93,8 +93,8 @@ MonoBehaviour: ...@@ -93,8 +93,8 @@ MonoBehaviour:
y: 0 y: 0
width: 379 width: 379
height: 573 height: 573
m_MinSize: {x: 202, y: 222} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4002, y: 4022} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 15} m_ActualView: {fileID: 15}
m_Panes: m_Panes:
- {fileID: 15} - {fileID: 15}
...@@ -126,7 +126,7 @@ MonoBehaviour: ...@@ -126,7 +126,7 @@ MonoBehaviour:
- {fileID: 13} - {fileID: 13}
- {fileID: 18} - {fileID: 18}
m_Selected: 0 m_Selected: 0
m_LastSelected: 0 m_LastSelected: 1
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -215,10 +215,10 @@ MonoBehaviour: ...@@ -215,10 +215,10 @@ MonoBehaviour:
y: 0 y: 0
width: 1531 width: 1531
height: 947 height: 947
m_MinSize: {x: 406, y: 494} m_MinSize: {x: 404, y: 494}
m_MaxSize: {x: 10002, y: 14044} m_MaxSize: {x: 10002, y: 14044}
vertical: 1 vertical: 1
controlID: 32 controlID: 58
--- !u!114 &10 --- !u!114 &10
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -240,10 +240,10 @@ MonoBehaviour: ...@@ -240,10 +240,10 @@ MonoBehaviour:
y: 0 y: 0
width: 1531 width: 1531
height: 573 height: 573
m_MinSize: {x: 406, y: 222} m_MinSize: {x: 404, y: 222}
m_MaxSize: {x: 8006, y: 4022} m_MaxSize: {x: 8004, y: 4022}
vertical: 0 vertical: 0
controlID: 33 controlID: 15
--- !u!114 &11 --- !u!114 &11
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
...@@ -263,8 +263,8 @@ MonoBehaviour: ...@@ -263,8 +263,8 @@ MonoBehaviour:
y: 0 y: 0
width: 1152 width: 1152
height: 573 height: 573
m_MinSize: {x: 204, y: 222} m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4004, y: 4022} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 16} m_ActualView: {fileID: 16}
m_Panes: m_Panes:
- {fileID: 16} - {fileID: 16}
...@@ -336,20 +336,20 @@ MonoBehaviour: ...@@ -336,20 +336,20 @@ MonoBehaviour:
m_ShowAllHits: 0 m_ShowAllHits: 0
m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
- Assets/Scenes - Assets/Scripts
m_ViewMode: 1 m_ViewMode: 1
m_StartGridSize: 64 m_StartGridSize: 64
m_LastFolders: m_LastFolders:
- Assets/Scenes - Assets/Scripts
m_LastFoldersGridSize: -1 m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\JC\Desktop\DesarrolloDeVideojuegos_Proyecto\Videojuegos_Proyecto m_LastProjectPath: C:\Users\Colme\Documents\UnityProjects\ProyectoVideojuegos\Videojuegos_Proyecto
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_FolderTreeState: m_FolderTreeState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 4a2b0000 m_SelectedIDs: 96330000
m_LastClickedID: 11082 m_LastClickedID: 13206
m_ExpandedIDs: 000000007e2a00008a32000000ca9a3b m_ExpandedIDs: 00000000ce2b000000ca9a3b
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
...@@ -377,7 +377,7 @@ MonoBehaviour: ...@@ -377,7 +377,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 000000007e2a00008a320000 m_ExpandedIDs: 00000000ce2b0000da330000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
...@@ -497,23 +497,23 @@ MonoBehaviour: ...@@ -497,23 +497,23 @@ MonoBehaviour:
m_SceneHierarchy: m_SceneHierarchy:
m_TreeViewState: m_TreeViewState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 7e330000 m_SelectedIDs: 96330000
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 32c4fffff4cbffffe6ccffff20cdfffffecdffff30ceffff20d6ffff46d7ffff8cd7ffffd4d7ffffe6e5ffff14e6ffff44e6ffff0cebffff3eebffff08ecffff8aeffffff2efffff1ef0ffffeaf1ffffdef3ffff7af5ffff86f6ffffb0f6ffff2cf7ffffd2f7ffff04f8ffff38f8ffff62f8ffff9ef8ffff3efaffffe8faffff7afbffff6c3d0000a23d0000ca3d0000663e0000343f0000443f0000f63f00001e400000864000009a400000a440000082410000aa4100000a4200000e4200003a420000dc42000004430000f64300000c4400001e4400003044000000450000604500006445000076450000884500009a450000a2470000ca470000e44700003a4c00003e4c0000424c00006c4c0000864c00005a4d0000364e0000644e0000ca4f0000f24f0000 m_ExpandedIDs: b4d5ffffe6d5ffff1cf4ffff78f9ffff36faffffc63e0000ca3e00001c3f00003e3f00001c400000204000002640000052400000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: Text (TMP) (1) m_Name:
m_OriginalName: Text (TMP) (1) m_OriginalName:
m_EditFieldRect: m_EditFieldRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
width: 0 width: 0
height: 0 height: 0
m_UserData: -7490 m_UserData: 0
m_IsWaitingForDelay: 0 m_IsWaitingForDelay: 0
m_IsRenaming: 0 m_IsRenaming: 0
m_OriginalEventType: 0 m_OriginalEventType: 11
m_IsRenamingFilename: 0 m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 4} m_ClientGUIView: {fileID: 4}
m_SearchString: m_SearchString:
...@@ -559,9 +559,9 @@ MonoBehaviour: ...@@ -559,9 +559,9 @@ MonoBehaviour:
m_PlayAudio: 0 m_PlayAudio: 0
m_AudioPlay: 0 m_AudioPlay: 0
m_Position: m_Position:
m_Target: {x: 584.82623, y: 284.74612, z: -72.25} m_Target: {x: 5.0414934, y: -3.0297124, z: -125.00155}
speed: 2 speed: 2
m_Value: {x: 584.82623, y: 284.74612, z: -72.25} m_Value: {x: 5.0414934, y: -3.0297124, z: -125.00155}
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
...@@ -594,9 +594,9 @@ MonoBehaviour: ...@@ -594,9 +594,9 @@ MonoBehaviour:
speed: 2 speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1} m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size: m_Size:
m_Target: 617.94183 m_Target: 20.43228
speed: 2 speed: 2
m_Value: 617.94183 m_Value: 20.43228
m_Ortho: m_Ortho:
m_Target: 1 m_Target: 1
speed: 2 speed: 2
...@@ -723,8 +723,8 @@ MonoBehaviour: ...@@ -723,8 +723,8 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: 8 x: 0
y: 718 y: 646
width: 1366 width: 1531
height: 308 height: 355
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
sceneSetups: sceneSetups:
- path: Assets/Scenes/MenuInicial.unity - path: Assets/Scenes/SampleScene.unity
isLoaded: 1 isLoaded: 1
isActive: 1 isActive: 1
isSubScene: 0 isSubScene: 0
{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":584.8262329101563,"y":284.7461242675781,"z":-72.25},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":617.9418334960938,"orthographic":true} {"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":true,"pivot":{"x":5.0414934158325199,"y":-3.029712438583374,"z":-125.00154876708985},"rotation":{"x":0.0,"y":0.0,"z":0.0,"w":1.0},"size":20.432279586791993,"orthographic":true}
\ No newline at end of file \ No newline at end of file
Base path: C:/Program Files/Unity/Editor/Data Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: preprocess
insize=10875 outsize=4001 ok=1
Cmd: preprocess
insize=3615 outsize=2669 ok=1
Cmd: preprocess
insize=7844 outsize=2494 ok=1
Cmd: preprocess
insize=8019 outsize=2766 ok=1
Cmd: preprocess
insize=10864 outsize=3992 ok=1
Cmd: preprocess
insize=4453 outsize=3687 ok=1
Cmd: preprocess
insize=7870 outsize=2504 ok=1
...@@ -9,7 +9,7 @@ EditorBuildSettings: ...@@ -9,7 +9,7 @@ EditorBuildSettings:
path: Assets/Scenes/MenuInicial.unity path: Assets/Scenes/MenuInicial.unity
guid: 61780a66ec6bb044fbf37cd4ad439165 guid: 61780a66ec6bb044fbf37cd4ad439165
- enabled: 1 - enabled: 1
path: Assets/Scenes/LoadScene.unity path: Assets/Scenes/SeleccionNivel.unity
guid: 0b54a7d7a134f09419ae70da367f51db guid: 0b54a7d7a134f09419ae70da367f51db
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/SampleScene.unity
......
3797502974bb493a3057c5647309d7110cad13bb c1cf21972190d082f35f9e468e1edf1b9390b571
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment