Enemigos creados y con movimiento

parent ef620f05
Showing with 552 additions and 458 deletions
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CrearEnemigos : MonoBehaviour
{
public GameObject enemigo;
// Start is called before the first frame update
void Start()
{
Instantiate(enemigo, new Vector3(13, -1.5f, 0), transform.rotation);
Instantiate(enemigo, new Vector3(20, 0.5f, 0), transform.rotation);
Instantiate(enemigo, new Vector3(43, 0.5f, 0), transform.rotation);
Instantiate(enemigo, new Vector3(54, 2.5f, 0), transform.rotation);
Instantiate(enemigo, new Vector3(67, -1.5f, 0), transform.rotation);
}
// Update is called once per frame
void Update()
{
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Enemigo1Move : MonoBehaviour
{
// Transforms to act as start and end markers for the journey.
private Vector3 startMarker;
private Vector3 endMarker;
// Movement speed in units per second.
public float speed = 1.0F;
private float _timePassed;
void Start()
{
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endMarker = startMarker + new Vector3(3, 0, 0);
_timePassed = 0;
}
// Move to the target end position.
void Update()
{
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Cmd: compileSnippet
api=4 type=0 insize=1596 outsize=1894 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet
api=4 type=0 insize=1302 outsize=1414 kw=UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Base path: C:/Program Files/Unity/Hub/Editor/2019.1.11f1/Editor/Data Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet
api=4 type=1 insize=1596 outsize=6814 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
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