Musica de menú

parent 70e1c2cd
Showing with 398 additions and 41 deletions
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Musica : MonoBehaviour
{
public static Musica musica;
private void Awake()
{
if (musica == null)
{
musica = this;
DontDestroyOnLoad(gameObject);
}else if (musica != null)
{
Destroy(gameObject);
}
}
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void Start()
{
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// Update is called once per frame
void Update()
{
}
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Cmd: initializeCompiler
Cmd: compileSnippet
api=4 type=0 insize=1596 outsize=1638 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
Cmd: compileSnippet
api=4 type=1 insize=1596 outsize=5590 kw=UNITY_PASS_FORWARDBASE DIRECTIONAL pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR ok=1
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